Gap Year
Guide a craft over rooftop gaps, tapping against gravity while sodium orange windows close in.
About this build
Gap Year is a 2D arcade. Setting: rooftop city. Style: sodium orange grid. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- arcade
- SETTING
- rooftop city
- STYLE
- sodium orange grid
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
The loop is a fixed impulse against gravity, with gates that narrow as the city scrolls past. Coins in selected gaps ask for a line that is less safe but more useful. Visually the city becomes rooftop concrete, steel blue, window grids and sodium orange, so the gaps read as built space rather than abstract bars. The soft tap impulse suits players who want small adjustments and quick restarts.
How to play
Space / click or tap to flap · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- tap for fixed lift
- clear shrinking gates
- grab coins
- pause run
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.