Moon Rover
Drive a survey rover across a procedurally generated lunar surface.
Desktop recommended — this build is played with a keyboard.
About this build
Moon Rover is a 3D exploration. Setting: moon. Style: scientific low-poly. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- exploration
- SETTING
- moon
- STYLE
- scientific low-poly
- PLAYERS
- single player
- INPUT
- keyboard + mouse
- LICENCE
- MIT
Why it's on the shelf
A calm counterweight to the shooters: no timer, no enemies, just a rover, a generated lunar surface and a route to plan. Its textures and audio are generated at runtime, which keeps the whole build small.
How to play
WASD to drive, mouse to look, on-screen panel for instruments. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- procedural terrain
- instruments
- samples
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This build is adapted from https://github.com/winchxyz/moon-rover, made by winchxyz and released under the MIT licence. The licence text ships inside the build folder.
Moon Rover by winchxyz
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.