Pac-Man
Corner the ghosts, clear the dots, and survive the last power pellet.
Desktop recommended — this build is played with a keyboard.
About this build
Pac-Man is a 2D maze chase. Setting: arcade maze. Style: pixel arcade. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- maze chase
- SETTING
- arcade maze
- STYLE
- pixel arcade
- PLAYERS
- single player
- INPUT
- keyboard
- LICENCE
- MIT
Why it's on the shelf
A compact maze chase with the original tension intact: the last pellet turns hunter into hunted. The shelf wrapper strips the original personal-site chrome and leaves the canvas, controls and game.
How to play
Arrow keys or swipe to move. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- grid movement
- ghost AI states
- power pellets
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This build is adapted from https://github.com/mumuy/pacman, made by Haole Zheng and released under the MIT licence. The licence text ships inside the build folder.
Pac-Man remake by Haole Zheng
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.