Wyrm of Oak
A bronze wyrm coils through stone arches; each meal makes it quicker, and careless turns bring the head into its own body.
About this build
Wyrm of Oak is a 2D classic arcade. Setting: stone arch hall. Style: parchment and bronze. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- classic arcade
- SETTING
- stone arch hall
- STYLE
- parchment and bronze
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
Oak, parchment and heavy stone set the palette over a small grid board. The twist is the border: run off the right side and you arrive on the left, so long straight lines stay safe longer than they look. Pickups raise the speed in steps. Suited to players who want a slower-looking game with the same abrupt ending.
How to play
Arrows / WASD or swipe to turn · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- feed the wyrm
- wrap off the border
- step up the pace
- pause mid-run
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.