Hollow Run
Fog eats the ground ahead; slide under bars and double jump the spikes before the candle amber gives out.
About this build
Hollow Run is a 2D endless runner. Setting: fogged candlelit ruin. Style: blood red fog. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- endless runner
- SETTING
- fogged candlelit ruin
- STYLE
- blood red fog
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
The loop is simple: speed climbs, obstacles cycle through crates, spikes and low bars, and all the reach you have is a nudge and a double jump. Blood red against bone white keeps every silhouette legible through the fog, which is where the tension lives. Timing carries the whole game, and the second tap is often the difference. For players who prefer dread to jump scares.
How to play
← → change lane · ↑ jump · ↓ slide · or tap / swipe · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- nudge through fog
- double jump spikes
- slide under bars
- outrun the speed curve
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.