Oakfall
Hold stone arches against a chase you cannot outshoot, timing bombs to break the press before it reaches you.
About this build
Oakfall is a 2D medieval arena shooter. Setting: heavy stone arches. Style: oak parchment bronze. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- medieval arena shooter
- SETTING
- heavy stone arches
- STYLE
- oak parchment bronze
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
You steer, the weapon fires itself, and dropped shards raise fire rate, multishot, damage or restore health. The special is a bomb on a timer, so the tension is when to spend it rather than where to aim. Oak, parchment and bronze hold the frame under heavy stone arches. Suits players who want crowd control decisions over reflex dodging.
How to play
WASD / arrows or drag to move · auto-fire · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- move to dodge
- auto-aim fire
- time the bomb
- collect upgrade shards
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.