Ion Sprint
Jump and double jump through cold starfields as the orbital rings close in faster than your timing.
About this build
Ion Sprint is a 2D endless runner. Setting: orbital starfield. Style: cold cyan neon. It runs entirely in the browser and loads no account, no install and no runtime model call.
- GENRE
- endless runner
- SETTING
- orbital starfield
- STYLE
- cold cyan neon
- PLAYERS
- 1 player
- INPUT
- keyboard or touch
- LICENCE
- Original build
Why it's on the shelf
A one-lane runner where the world accelerates on a fixed curve and every obstacle is a timing question you answer twice: once on the jump, once on the second tap. Coral crates and cyan spikes read clearly against black sky and ring light, so a failure is yours rather than the screen's. Suits players who like short runs and clean restarts.
How to play
← → change lane · ↑ jump · ↓ slide · or tap / swipe · P pause. Click the frame once if the game needs keyboard focus, and use the fullscreen button above for a bigger view.
- nudge left and right
- double jump crates
- slide under low bars
- survive rising speed
Paid service
Change the theme, the twist, or the whole brief
The build above is the shelf version. If you want it re-skinned for your brand, retuned for a different audience, or extended with new mechanics, we quote each job by hand and deliver a new standalone build.
- Re-skin — palette, sprites, audio, logo and end screen.
- Retune — difficulty curve, level length, controls, mobile layout.
- Extend — extra enemy types, modes, scoring, save data.
Paid exports and rebuilds are in development. Nothing is charged yet — browse and play the shelf while we finish the request desk.
Source and licence
This is an original build made for AI Game Maker. It is covered by our terms of use; the code is not open source.
Original build by AI Game Maker
Build checked in Chrome on 15 Nov 2026. If it fails to load, tell us.